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Take the door to the first Rounded Pathway. Side rolls work well for dodging the ones at the top of the incline, and the one at the bottom of the ramp usually has a hard time hitting you because of your movement angle. It might take a few tries.Įnigmas are scattered along this U-shaped map but you can ignore them and run to the other end of the U. First make sure you have Yamato equipped then stand in front of the wall right below the opening where the Blue Orb Fragment is then jump, Kick Jump away from the wall and perform an aerial slash with Yamato towards the opening then perform Trick Up. The Blue Orb Fragment beside the Divinity Statue can be difficult to obtain while playing as Vergil but it is possible to get. Stand on top of the tablet to reveal a hidden Red Orb cache, then proceed to the Subground Water Vein. Hit the bottom middle and upper left mirrors so that the light forms a backwards "4" figure to solve the light puzzle.
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At the far end of the area is the puzzle that unlocks the sealed door: a series of mirrors reflect a beam of light around and you must destroy certain mirrors so that the beam is redirected into the statue at the bottom.
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Reaching it requires Air Hike, level 2 Trickster and Ebony & Ivory do a full jump by holding the jump button until Dante no longer gains altitude or a Wall Hike and a full Air Hike, then fire your handguns once this boosts your altitude by a small bit and immediately use Sky Star into the alcove. There's an alcove to the right of the waterfall, high above and beside the Divinity Statue here that contains a Blue Orb Fragment. "9mm" on the bullet's casing depicts mission's number. After you defeat the second wave, the door to the Subterranean Garden will unseal. There's also a small Green Orb up high straight ahead from the door you entered from. A second wave of Arachne will appear after you kill the first. Beware when an Arachne dies, though if she rears up and splits in half, a cluster of baby Arachnes will appear where she died, and they are capable of jumping onto you and exploding to inflict minor damage. A well timed jump or side roll will do the trick for this too. They are also capable of trapping you with a shot of webbing, but the attack takes a few seconds to execute and is easy to recognize: their abdomens curl forward and begin to bulge. Their two primary attacks, a mad dash, and clawing at close range, are preceded by loud screeches and can be avoided by using Air Hike or a decently-timed side roll. These demonic spiders have a hefty amount of health and are very difficult to knock off-balance, but thankfully are weak to Agni & Rudra. Taking a few steps will cause the door to seal and a new demon, the Arachne, to appear.
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You have to find the power source for the bridge to turn it, though, so run across the existing path and enter the Provisions Storeroom. As you start the mission, the camera pans out across The Rotating Bridge, indicating that you need to reach the other side.
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